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Using Vector.MoveTowards but objects are flung away once they hit ...
...Im using Vector.MoveTowards to have randomly spawned balls move towards the player and cling on to its sides. The only issue is when two balls collide with each other, they are flung off the screen....
https://discussions.unity.com/t/using-vector-movetowards-but-objects-are-flung-away-once-they-hit-target/717978

My MoveTowards method is teleporting in Unity. I only want it to move ...
...Instead of MoveTo, you can try using a Rigidbody (rb), and do: public Rigidbody2D rb; public float speed, acceleration; public Transform goHere; void FixedUpdate() Vector3 direction = goHere.position - transform.position; direction = direction.normalized; Vector3 targetVelocity = new Vector3(direction.x * speed, direction.y * speed);...
https://stackoverflow.com/questions/65311939/my-movetowards-method-is-teleporting-in-unity-i-only-want-it-to-move-slowly-wh

Is there a way to "push" rather than "teleport" and object ... - Reddit
...I tried using GetComponent().velocity = Vector3.MoveTowards(transform.position, player.transform.position, step), but that somehow caused the object to rapidly rocket away from the player....
https://www.reddit.com/r/Unity3D/comments/ju4d7i/is_there_a_way_to_push_rather_than_teleport_and/

Unity - Scripting API: Vector3.MoveTowards
...Use the MoveTowards member to move an object at the current position toward the target position. By updating an object?s position each frame using the position calculated by this function, you can move it towards the target smoothly. Control the speed of movement with the maxDistanceDelta parameter....
https://docs.unity3d.com/6000.0/Documentation/ScriptReference/Vector3.MoveTowards.html

MoveTowards Teleporting Instead of Moving - Questions & Answers - Unity ...
...Instead of using a while loop and the MoveTowards () function, you should use the transform.Translate () function to move the creature towards the newPosition over time. You can use Time.deltaTime to make sure the movement is consistent regardless of frame rate....
https://discussions.unity.com/t/movetowards-teleporting-instead-of-moving/256364

Unity - Vector3.MoveTowards does not move at constant speed
...Vector3.MoveTowards moves the current position towards the target with whatever speed (or better maximum step size per call) you pass in, if it is constant linear and the target position doesn't change meanwhile then the movement will be so....
https://stackoverflow.com/questions/68584877/unity-vector3-movetowards-does-not-move-at-constant-speed

Teleporting instead of Moving when using MoveTowards - Unity Engine ...
...MoveTowards should take the current position, and the destination, not just an offset ?rollDistance?. Also, MoveTowards will only move a small increment towards the destination each frame, with a max distance of ?speed * Time.deltaTime? per function call....
https://discussions.unity.com/t/teleporting-instead-of-moving-when-using-movetowards/769587

Problem with 'MoveTowards' method. Help Please. : r/Unity2D - Reddit
...You should not use Time.deltaTime in the MoveTowards. The first parameter of MoveTowards is the maxDistance to move the object towards the destination. You can use a speed value (expressed in units per seconds) x Time.deltaTime. `rectTransform.anchoredPosition = Vector3.MoveTowards (rect, rectNew, Time.deltaTime * speed);`...
https://www.reddit.com/r/Unity2D/comments/cr59fl/problem_with_movetowards_method_help_please/

How can I move an object towards another object in Unity3D?
...In your MoveTowards the first position given should be the position of the object you need to move, then the second should be the position of the goal, with the third argument being the movement increment....
https://stackoverflow.com/questions/53839896/how-can-i-move-an-object-towards-another-object-in-unity3d

unity - How do I move an object towards a moving object? - Game ...
...I am trying to make an AI that tries to move towards the player but I don't know how. I tried using Vector2.MoveTowards () but it just mimics my movements instead of moving towards the player....
https://gamedev.stackexchange.com/questions/105959/how-do-i-move-an-object-towards-a-moving-object



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